There's been a certain amount of confusion and alarm over the announcement of Nakwon: Last Paradise, a dingy third-person zombie survival adventure with a big emphasis on stealth, from the creators of Dave the Diver, a bright, breezy uramaki roll of a game that mixes restaurant management with side-on undersea exploration. Is this kind of like when Prince of Persia went all edgelord with Two Thrones? Do I need to call Mintrocket's parents and ask for an intervention?
Thing is, if you take a step back from each game they're actually very similar. Both are fundamentally about scouring dangerous places for resources and ferrying them back to a safe area where you can sell them off. Both pit you, a mediocre human, against strange and unearthly creatures. Both are sort of about redeeming scenario concepts we all hate - in Dave the Diver's case, the water level, and in Nakwon's case, the stealth mission. See, this is practically a remake! Let's have a look at the trailer.
OK, that does seem rather grim, and there's nothing very Dave-the-Diverly about the developer's extensive bullet-pointed Steam description of Nakwon either. It's an almost STALKER-ish PvPvE experience set in Mintrocket's home country of Korea, and specifically Seoul, where a tiny enclave of human survivors fend off hordes of zombies.
As in Dave the Diver, it's a game of two halves. Each day, you can sneak into the city and gather resources, using shadows, crouching and thrown distractions to keep the undead off your back. Alternatively, you can spend the day resting and eating - the developers don't specify, but it sounds like there will be times when it's advisable to lie low, at the cost of depleting your food reserves. On returning from the infested
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