Builder Simulator joins the long line of simulation games, with the promise of a greater level of depth and detail for fans to create the house of their dreams, build it and then decorate and furnish it. So is this the cement of a solid simulation, or just a pile of rubble.
Builder Simulator sounds like it offers you everything, and when you head into the main game menu, things look reassuring, as well as a tutorial, you’ve got the planner and interior designer modes as well as contracts and a full sandbox.
You’ll want to start off with tutorial which introduces you to a clap-trap type buddy called “Bill Dirr” who will talk you through 12 stages of building a small house.
its pretty straight forward and covers everything you’ll need to know, but it’s still a relatively glossed over progress of building your house from scratch.
The closest thing to a “career” is in Contracts, which offer specific tasks on pre-defined levels, there’s 16 in total, but sadly this is where a few disappointments start to creep in, at least the first three of those sixteen are all the same building which is little more than you e already done in the tutorial and to make things worse, after completing the first and starting the second, it simply loaded back to the start of the first contract. Repeating the same tasks three times, I still couldn’t progress to the second contract, so at this time, that entire game mode is dead on the water, fingers crossed the developers fix that quickly, becasuse it’s not the best foundation for building a successful game.
Thankfully beyond contracts, there’s still three more game modes to enjoy, and to be perfectly honest, sandbox is where you’ll probably be spending most of your time anyway.
Planner and
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