The kart racing genre is known for many mediocre franchise tie-in titles. NASCAR, DreamWorks, and even Garfield have entered the party with varying results. Sonic and Crash are arguably the only two that can somewhat rival Mario and his friends. Disney Speedstorm is on the cusp of that.
Disney Speedstorm hits and adds some new mechanics and twists to the genre. While the overall game is impressive, it will be hard for many to ignore the microtransactions that poison the sweet apple that’s this game (expect many Disney references, you have been warned).
Disney Speedstorm (PC, PS5 [Reviewed], PS4, Xbox Series X|S, Xbox One, Switch [Reviewed], iOS, Android)
Developer: Gameloft
Publisher: Gameloft
Released: September 28, 2023
MSRP: Free to play
Disney Speedstorm is a refreshing addition to the kart racing genre. It brings all of these beloved Disney characters together, like Aladdin and Jack Sparrow, but also adds some awesome gameplay mechanics to the format. The Disney characters aren’t the only attraction, unlike other tie-in games that live off the property’s name and do the bare minimum.
One of the thrilling mechanics is the charged skill system. When you pick up an item, there are two variations of moves you can pull off. For example, with a mine, you can throw it in front of you or hold the item button to create an explosion in your near vicinity. This adds more of an element of strategy to the game. I hope Nintendo takes notes as I find the items in the Mario Kart series, like the banana and bombs, a bit repetitive and old.
There’s also a slight tang of the Burnout series in Disney Speedstorm, as you can ram other players into the walls. I’m surprised such a violent move can be found in a game inspired by the House
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