We review Disney Lorcana, a new trading card game published by Ravensburger. In Lorcana, players are racing to take their deck and be the first to 20 lore points.
Minnie Mouse faces off against Maleficent, waging an epic battle of ink-slinging mayhem. Minnie challenges. Maleficent scrapes through, defending herself by the narrowest of margins, allowing her to go on a bold quest to gather forgotten storybook lore. The evil sorceress reigns triumphant, collecting just enough lore to win the day! It’s a heroic game of art and magic, cunning and valor.
It’s Disney Lorcana, the new trading card game by Ravensburger.
Lorcana has two modes of play: The 2-player head-to-head duel, and a multiplayer battle royale. The rules are the same for both, with each player taking on the role of a magical Illumineer. Somewhere in the outer reaches of the Disney universe is the Great Illuminary, a mystical place with the power to combine the light of story stars with magical ink to summon glimmers of famous Disney characters. Illumineers use their glimmers to accomplish the ultimate goal of collecting bits of storybook lore from around the universe and bringing them back to the Illuminary. Lore functions as victory points and the player who can gather twenty lore the fastest wins.
Players manage a resource pool of ‘ink’, and a qualifying card from their hand can be added to the inkwell each turn. Cards have ink values that must be paid to be played, and character cards usually need to wait a turn for their “ink to dry” before they can choose to either quest for lore or challenge an opponent.
Character cards have attack and defense values, each character taking damage in a challenge, and they are banished to the discard pile when the damage
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