Like many indie studios, Rendlike from the Czech Republic was born from a passion for video games and the craft of creating them.
Its founder, Jaroslav Meloun, started his career in 2011, when he joined Silicon Jelly, creating the cute puzzle platformer Mimpi. Later, he worked on Dex, a successful cyberpunk RPG from Kickstarter published on PS4 and Xbox One.
However, this marked only the initial chapter of Meloun's journey. As a versatile freelancer, he engaged in diverse indie projects, crafting experiences like the narrative-rich adventure, Don't Give Up, and the chilling odyssey, Saturnalia. His 10-year stewardship of the Prague arm of the Global Game Jam underscored his commitment to nurturing student game projects while fueling his deep connection to game development.
Driven by a passion for the craft and armed with a wealth of skills and experience, Meloun established Rendlike in 2021. The name itself, a fusion of 'rendlik' (Czech for saucepan) and 'like' (symbolizing positivity), epitomizes his goal of spreading positivity.
"Growing up, games have always been an important source of inspiration and wonder for me," said Meloun. Influenced by impactful titles like Fallout and The Longest Journey, and buoyed by the creative energy of game jams, Meloun realized his capability to independently bring his imaginative game concepts to life, propelling him to embark on the development of FixFox.
However, solo game development presented unforeseen challenges for Meloun.
While creating Rendlike's debut title, he quickly realized that external support was essential for a successful release.
"My initial plan was to self-publish FixFox," said Meloun. "However, as the development process progressed, I realized that I would
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