The universe that takes place in presents opportunities for players to immerse themselves in space travel and exploration, but DLC has the chance to rectify some of the game's more tedious aspects. There are engaging features such as random encounters with other spaceships, quests both for the main storyline or optional side missions that provide lore in addition to rewards, and plenty of NPC relationships to form. All of these blend together to create an exciting and immersive game, set against the massive backdrop of space with planets to explore and ships to customize.
As comprehensive and large as is, there are many things for players to spend hours working on and exploring. Procedurally generated planets can be amusing to explore and add a lot to the game to keep things fresh and interesting. Unfortunately, the massive size of the game and some of these procedurally generated planets, in particular, can be a problem in some instances as well. Or, if not a problem, they at least create some monotonous moments of boredom that could be corrected in a future DLC.
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The first time a player lands on a new planet it can be exciting. There is so much to see and do, and the fresh experience is a rewarding one that gives a sensation of being a true adventurer. After a while, that enthusiasm becomes less noticeable and eventually traveling to barren worlds to collect resources and gather survey data can become a bit more boring. Once on the surface of a planet in, players have only their legs to carry them across the broad expanses to collect what they need. Whether walking or running, it is a feature that at first can provide an opportunity to marvel at the beauty around but
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