As a new Bethesda Game Studios RPG, the studio’s first new IP in over two decades, and a major new first party Xbox title, it would be an understatement to say that there’s a great deal riding on Starfield, and following the recent Xbox Games Showcase, we got a comprehensive look at the game courtesy of Bethesda’s Starfield Direct.
A great deal of details were revealed about the story, the setting, and various aspects of gameplay, and one in particular that will catch many players’ eye is the character creator. It boasts a startling degree of fluidity and freedom across a variety of options, including skin tone, hair color, jewelry, scars, teeth settings, and much, much more.
Bethesda says that for the purposes of the character creator, it scanned a wide range of faces, which will allow players to create highly detailed and diverse characters. What’s more, all NPCs in the game were made using the character creation toolset.
Players will also be able to choose a backstory for their character, and depending of which of the many available options you choose, you will also get unique skills. Each background will come with three skills of its own, which, in turn, will dynamically alter the gameplay- so you could be in the middle of a fancy restaurant and meet someone who needs a Beast Hunter. Interestingly, if your character follows a specific religion based on their background, an enemy of the same religion might choose to not be hostile towards you.
To further personalize your character, you’ll also be able to choose three traits, which will each provide unique pros and cons- like getting a damage buff, but having to deal with mercenaries who randomly show up to kill you. Traits will be optional, but if you do pick them and
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