Today, EA Sports has released its first Deep Dive blog that focuses on gameplay. These gameplay changes are only available for Xbox Series X|S, PlayStation 5 and PC, as the previous generation will not be including these innovations. The major changes come in the form of updates to EA’s FieldSENSE technology, the new SAPIEN Technology and Foundational Football. FieldSENSE was previously introduced last year, but updates will key on enhancing realism. A better attention to the player’s surroundings, no matter the position, will help to mimic better decision making especially when playing against the AI.
Hit Everything 2.0 will add even more responses to tackling in Madden NFL 24. This starts with expanding the mid-air catch tackle system as the system can now branch into swats, catch-tackles, and hit sticks in all contested catch situations. Players will be able to better defend curl routes, slants and streaks with a variety of different results. New animations will compliment the action along with more interactions between receivers and defenders adding to the authenticity of what is seen on gameday. The development team has also introduced more tackle types that vary depending on defender size and strength matchup. Known as the New Defender Advantage formula, this will choose tackles more dynamically attributed to the player ratings, size, speed and momentum. Some examples are listed below.
Expect elite blockers on the offensive line to stand out more than ever before as they will be more likely to throw dominating blocks when matched up with smaller defenders. Hit Everything has also been implemented into blocking, which will add versatility to the offensive line positions. Chip blocks and jumping in and out of double
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