finally arrived for both PC and Xbox Series X | S owners, living up to the many promises delivered during development. Having released day one on Game Pass, many more players are jumping into the hauntingly beautiful world of for the very first time. For new players overcoming the dangers of the treacherous and supernatural Chornobyl Exclusion Zone, they'll have to take advantage of all the best gear they can get their hands on to succeed.
Benefiting from the entirely reworked weapon system, players will have an even wider array of new weapons and attachment variations to experiment with in Upgrading and repairing weapons as time goes on is also an essential part of the experience, preventing weapon jams during tense life-or-death combat encounters. Luckily for players, they won't have to go scrounging around to find their first powerful weapon, as one of the best guns in is available right from the start.
Immediately after launching for the first time, players will be paired with Skif's trusty sidearm during the introduction sequence, which is especially handy when it comes to dispatching the first group of enemies encountered. This pistol does as much and often times more damage than most guns found in s world, making it an incredibly powerful weapon that will last players well into the game. One of the main benefits to this powerful sidearm is that it has 0 carry weight in the player's inventory aside from attachments or ammo, which is incredibly handy during the early game when Skif's carrying capacity is at its lowest.
Skif's pistol can't be accidentally dropped or sold at any point in the game, meaning players will always have a way to defend themselves as long as they have ammunition.
While it may seem thrilling to have access to such a powerful weapon right out of the gate in, it can make finding new weapons somewhat underwhelming in comparison. With the starting pistol being so powerful already, it also discourages players from experimenting with new
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