Jyamma Games has indefinitely delayed the release of its Soulslike Enotria: The Last Song on Xbox because Microsoft "decided to ignore" it.
As reported by Windows Central, Jyamma Games announced the delay just two weeks ahead of Enotria's September 19, 2024 release date, and PlayStation 5 and PC versions will go ahead. The harshest words came in Discord posts following the reveal, with Jyamma CEO Jacky Greco saying "obviously they don't care about Enotria and they don't care about you."
Greco said Jyamma has Xbox Series X and S versions of the game ready to go but hasn't received support to actually release them on the platforms for two months. IGN has asked Microsoft for comment.
"Despite our best efforts and the hard work of our dedicated team, we’ve encountered challenges that have delayed our release on the Xbox platform," Jyamma said in the delay announcement.
"We apologize for any disappointment this may cause and sincerely thank you for your understanding and patience. As a self-published indie studio, your support means everything to us, and we are dedicated to bringing Enotria to as many players as possible."
It didn't explicitly blame Microsoft until fans started asking questions on the official Discord, at which point Greco didn't hold back.
"You can ask Xbox why they haven't answered us for two months," they said in response to one fan complaint. "Obviously they don't care about Enotria and they don't care about you."
Another asked for context on this, to which Greco replied: "The context is, open a store page and submission. We've Xbox Series X and S versions ready but we can't proceed with submission and release. I spent a lot of money for porting and they decided to ignore us."
Development on Enotria seems to have otherwise gone relatively smoothly, though a short delay did push it from August 21 to the September 19 release date. This announcement was accompanied by the release of an eight hour demo, however, available to all PS5 and PC players.
"Enotria: The
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