Skyrim mods have always been a vital aspect in keeping the aging Elder Scrolls game alive and well. While the vast majority of them are free to download and install, Bethesda is once again interested in keeping some of the higher quality ones back for profit.
A recent update for Skyrim was sent out and with it, Bethesda announced Creations, a new way for “players to discover, download and play community-made content.” In a nutshell, it means modders specially picked by the developer can earn a bit of money for their mods. That’s right, you’ll have to pay for these if you want to play them.
Empowering Creators has always been in our DNA here at Bethesda Game Studios, so naturally we’re thrilled to introduce Creations! Our new platform provides an updated way for players to discover, download and play community-made and official content: https://t.co/sX3MqrTAJP pic.twitter.com/dWSvo5XJud
An FAQ explains those that have been vetted – referred to as “Verified Creators” – can set a price for mods “from a set selection of options.” They will then receive royalties from their content. While anyone can apply to be entered into the “Verified Creator Program,” it seems it’s reserved mainly for those with experience and expertise, possibly bordering on professional levels.
As you can imagine, it isn’t going down well with the Skyrim community at all. Recent reviews on Steam show many are angry about this new “evolution,” as Bethesda is calling it. Not only does it reintroduce paid community content, but some have said the update has broken some mods.
Something similar was attempted back in 2015, when Bethesda teamed up with Valve to implement a way of getting players to pay for custom mods. That didn’t go down well then, either, so
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