Skullgirls Mobile players, rejoice! The much-awaited 6.1 update is now live, marking the full release of Marie, who made her playable debut in the previous 6.0 update.
In addition to Marie’s availability in the primary pool, this update introduces various economic changes, a festive holiday event, and numerous quality-of-life improvements. Here are the key features of Skullgirls Mobile Version 6.1.
Marie takes center stage in Skullgirls Mobile Version 6.1, marking her full release into the standard relic pool. Players can now find her in various relic types, including Premiere, Jackpot, and Elemental.
The update introduces Marie’s Prize Fights, providing exciting challenges and rewarding players with guaranteed Marie Fighters at top milestones.
Additionally, Marie’s character relic, the Resurrection Relic, becomes purchasable during her prize fight. This offers a guaranteed way to enhance and evolve this unique character.
The 6.1 update introduces six new fighters, with Gold and Diamond variants debuting monthly in Event Relics. These fighters will later become widely available.
Parallel Realms now features recruitment nodes, allowing players to choose from three possible fighters for their run. These recruits disappear after the Realms reset, including a random Marie and Monthly Fighter.
The 6.1 update is bringing a massive rebalancing of catalysts in a significant shake-up. Several changes aim to refresh the Rift meta from general to character-specific and element-specific catalysts.
Backstage Pass adjustments include a new ‘CLAIM ALL’ button, renaming the Premium Pass to the All Access Pass, and a magnifying glass to view monthly art.
Unlocking a new Fighter’s Skill Tree is now more convenient with the introduction of
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