Not too long ago, many publishers went all-in on multiplayer games (also called live service games in most cases), believing it would be the future of gaming.
While single player is thankfully going nowhere, the pull of multiplayer gaming remains undeniably strong, even at a time when the success of a new live service title is far from guaranteed.
Also in Wccftech's Best Games of 2023 lists: Shooter, Fighting, RPG, Action, Indie, Adventure, Horror, Sports & Racing, Platform, Expansion/DLC
While not an MMO (unlike Diablo Immortal), Diablo IV was designed from the get-go as a shared world experience where adventurers would seamlessly meet up during exploration to defeat epic foes like world bosses and conquer various dynamic events.
The experiment was largely successful, even if the role mechanics could use more refining. At any rate, playing Diablo IV with your friends (possibly even against them in the PvP zones called Fields of Hatred) is simply a blast and can only get better as Blizzard releases more updates and expansions.
CAPCOM surpassed itself with Street Fighter 6 in every way, beginning with the online experience, which now supports the long-awaited rollback netcode feature. Francesco De Meo wrote in his review:
The rollback netcode of the game is, simply put, some sort of magic. In my 70 hours, the only matches that weren't perfect were those played against opponents very far away, though that wasn't always the case, as I managed to play a few almost perfect games with opponents on the East Coast, and I'm in Italy. I even managed to get a somewhat playable match against a player living in Japan, which was completely unexpected. Matches with European and North African players, on the other hand, were flawless, so
Read more on wccftech.com