One of the most important moments in is the decision to burn or not to burn the Sealing Tree. Located at the heart of Belurat, 's first legacy dungeon, the Sealing Tree gives the DLC a fascinatingly cyclical structure. Once the player has completed what looks to be about half of Belurat and beaten 's Dancing Lion boss, the Sealing Tree blocks their way. They're forced to turn around, and search for a way past it.
[Warning: This article contains minor spoilers for Elden Ring's DLC (but remains spoiler-free for Shadow of the Erdtree's ending.]
Once the Tarnished has defeated Messmer the Impaler and claimed Messmer's Kindling, and found the root of the tree in Rauh, they'll be able to set it alight. However, the ramifications of this action aren't clearly explained until after the player has made their choice, and by then, it's too late to go back. So, before setting fire to the Sealing Tree, here's everything to know about what this decision actually affects in.
Shadow of the Erdtree focuses on Miquella’s journey to godhood, but another character changes core elements of the Elden Ring narrative by existing.
Ultimately, there's no way around burning the Sealing Tree — players have to do it to get on with 's DLC. Functionally, burning the Sealing Tree opens the way to the final dungeon in — the hidden Enir-Ilim. It's only there that players will learn the truth of Miquella's journey, see the endings of 's many NPC questlines, and truly complete the DLC. Enir-Ilim isn't the largest area in 's DLC, but it is arguably the most important, as it's the site where its many plotlines converge and conclude. Although hesitation is completely understandable, it only delays the inevitable, and the player will eventually have to burn the Sealing Tree to continue.
That said, burning the Sealing Tree is effectively the final point of no return for most of 's side quests. As the player progresses through the quests given by Needle Knight Leda and her compatriots, some NPCs will
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