Starfield and God of War Ragnarok are perhaps the two biggest titles fans are waiting to be released in 2022. There's little similarity between the two in terms of genres, features, and age. But a curious parallel is that both will be exclusives on consoles, while Bethesdas' title will be available on PCs.
As huge as the hype over the two are, the lack of significant reveals could be a major problem.
It requires no rocket science to assume that the scale of work for both games is massive. God of War Ragnarok will be the continuation of the 2018 release that was a massive hit.
With next-gen consoles becoming mainstream, one can expect more developers' work. As for Starfield, Bethesda has dubbed it Skyrim in Space. It's a brand new IP which can always mean a lot of extra work. While there may not be a major cause for concern, the lack of showcases can create panic.
Santa Monica Studios will enjoy a bit of an advantage over Bethesda in the development of God of War Ragnarok. The upcoming game will continue on the same engine as the previous game. Continuation of game engines can have its benefits and cons, but it helps mitigate time constraints.
The game has revealed very few things so far. In a recent clip, Cory Barlong emphasized the work on the next God of War game. One thing that could worry fans is what Cory said about the development. He mentioned that the developers would share information with the fans once things had developed.
This could indicate that the game isn't ready to the extent that it could be termed close to launch. A few months are left before 2022 is over, with the year just entering May. However, no reveal so far could worry many fans over the game's current state.
Another chance of a delay is because
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