The accessibility features for God of War: Ragnarok have been revealed, with some being brand new and others returning from God of War (2018) on PC.
Shared in both an official PlayStation blog post - as well as in a condensed Twitter thread by developer Santa Monica Studio - we can now see what kind of accessibility features the upcoming sequel will have, from custom subtitle styles, to controller remapping, high contract mode, and more.
God of War Ragnarök Accessibility Features - Highlight Thread
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