Saints Row certainly has its fans, enough so that the once-dormant series recently got a full reboot. It didn't quite live up to expectations(opens in new tab), and there was a slight sense that despite being delayed it had still maybe come in a little too hot. Perhaps that was the case, because the new patch is a whopper.
Arriving May 9, the patch promises a huge bunch of quality of life improvements, new features, and bug fixes. The update will add the new district of Sunshine Springs, a sprawling resort area, as well as a Selfie Mode, an emote wheel, major changes to combat, and changes to missions throughout the game. Notably, the game's development was shifted over to Gearbox Software post-launch(opens in new tab) so this really does feel like a bit of triage.
«We heard a lot of feedback about the amount of damage needed to down enemies,» writes the developers, «and we agreed. Combatant health has been dramatically reduced. This change, combined with several aim and engagement improvements, increases the pace of combat and reduces the ammo starvation.»
The game's also changed how enemy dodges work, and adjusted the time players get to interrupt call-ins for reinforcements, which was apparently too short. There are «numerous» additional changes to combat, apparently, which Gearbox reckon means «combat feels much more satisfying and we can’t wait for everyone to get their hands on it.»
The full list of combat changes is:
That bunch alone would be a significant change to Saints Row, but this patch is also overhauling the HUD, adding a new tutorial to explain the weapon upgrade system, redoing the tutorial videos for other weapons, tweaking menus, formatting, mission icons, and mission order, adding clearer
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