Learning a fighting game can be like learning how to play an instrument. You need to appreciate the basics first: how to hold it, where to lay your fingers, and what it can do. With practice, you’ll learn chords and melodies, developing skills that will help you achieve any sound you want. Fighting games, especially when played at a high level, require a commensurate amount of dedication. You spend dozens of hours learning your combos, how to work with the space between you and your opponent, and how to punish a rival fighter for a mistake.
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Street Fighter 6 is no different. It’s a wild conjunction of complex systems and mechanics that may leave you perplexed the first time you sit down to play it. After 35 years of Street Fighter games, you may be familiar with the basics. But a new addition to the series, the Drive system, adds a unique bar that lets you parry, perform powerful moves, or make special attacks even deadlier, introducing a daunting layer of depth.
On the other hand, you can play Street Fighter 6 casually, mashing buttons and beating up your friends; you’ll have a blast. Delve deeper than the surface, however, and you’ll be rewarded.
Street Fighter 6 developer Capcom has gone to great lengths to give players the tools they need to be better. World Tour, a brand-new single-player
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