The last time we checked in with Facebook’s ongoing quest to dominate the VR market, their leading headset was called the “Oculus Quest 2.” Now, we’re in a post-Oculus world with the Meta Quest 3. Time to check in and see how much consumer-grade VR has progressed in the past three years. Spoiler: it’s come quite far!
Product: Meta Quest 3
Manufacturer: Meta
Input: One USB-C charger
MSRP: $499 (128GB), $649 (512GB)
The first thing you’ll notice about the Meta Quest 3 is the price tag. Previously, the Oculus Quest 2 was sold at $299 for 64GB and $399 for 256GB. Now we’re up to $499 as a base price for 128GB, and $649 for a whopping 512GB. The doubling of storage space for the regular and premium models makes sense, as the ever-encroaching file sizes of VR games have expanded monumentally.
I’ve gone through the motions of setting up every consumer-grade Oculus to date since the first Rift debuted in 2016, and the Meta Quest 3’s process is by far the easiest. All it takes is turning it on, scanning a QR code, and logging in. From there I was into my account in minutes, downloading everything that had been associated with my account thus far.
Immediately, I saw a stark difference between how the Meta Quest 3 handles passthrough (read: the ability to see the real world around you while the VR headset is on your head). It’s a marked increase from the headsets prior to it, to the point where I could read (albeit with some squinting) text on various screens. It was extremely helpful for setup (like glancing at the app during passthrough), and two taps to the side of the Meta Quest 3 can enable/disable passthrough at any time. From a hardware and software perspective, the Meta Quest 3 is more responsive than its predecessors. The
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