Saber's arcade-like interpretation of American football is a few yards shy of a touchdown.
By Mark Delaney on
In the US, autumn belongs to football. The sport takes over pop culture in a way no other can match, and after decades of growth, it seems to still be getting more popular. So surely there's room for a second licensed football game on the market, especially when the industry leader is itself so polarizing. That's where Wild Card Football hopes to exist: in the abundant space devoted to football fandom that could host either a Madden alternative, or more likely, a side attraction. Unfortunately, this much more cartoonish take on the sport doesn't quite make the roster, though it's not without a few highlights.
Wild Card Football is an arcade-style football game in the vein of NBA Playgrounds and WWE 2K Battlegrounds. In fact, it comes from the same studio, Saber Interactive, and is billed as part of the broader Playground Sports brand. Somewhere between the enjoyable basketball game and the severely lacking pro wrestling game sits this third take on the format.
Wild Card Football is played in teams of seven, and though it doesn't have a licensing deal with the NFL, it does have one with the NFLPA, meaning current players from every team make up the game's complete roster. Jerseys and team names are legally distinct, but a football fan can easily deduce that Team Mahomes is the Chiefs, Team Hurts is the Eagles, and so on.
This is an important detail, as it immediately adds some excitement to see familiar stars on the field. However, it was difficult throughout my time with the game to feel like those stars. The arcade-like gameplay has a way of generalizing the players, leaving the best of the best like Tyreek Hill or
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