Stellaris is probably my favorite grand strategy game of all time, so when I saw developer Fast Travel Games was creating a standalone VR roguelite set in the Stellaris universe, I immediately became interested. I’ll admit, I don’t have too much experience with VR. But the idea of a Stellaris story with its many species, systems, and space structures sounded like the perfect fit for VR. Ghost Signal: A Stellaris Story steps away from grand strategy and instead puts players in control of a single ship as they traverse systems dealing with threats, acquiring upgrades, and tracking down the Ghost Signal.
Ghost Signal: A Stellaris Story puts players in the role of the captain of a single ship called the Aurora. At the end of the tutorial the Aurora receives a mystery signal, dubbed the Ghost Signal, that sets in motion the story of the game. Players must track down the source of the signal as they take on various enemy ships, traverse asteroid fields, and even encounter various space creatures.
Honestly, I was expecting the Stellaris universe to do a lot of the heavy lifting here. But in reality, the roguelite gameplay is what shines. The overarching story of the Ghost Signal sort of fell into the background, and I found myself more just worrying about getting ship upgrades and taking on more—and stronger—enemies.
Ghost Signal: A Stellaris Story (PSVR2[reviewed], Meta Quest 2, SteamVR)
Developer: Fast Travel Games
Publisher: Fast Travel Games
Released: October 5, 2023
MSRP: $19.99
Space really is the perfect environment for VR. In Ghost Signal, you’ll progress through different Sectors via a map, similar to the progression in FTL: Faster than Light. Each Sector has a different encounter upon reaching it. These include battles,
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