The creaking of the boards, the screams of the infected, and the winces of the rats beneath your feet all add to the Resident Evil 4 remake experience: I’m spooked and intrigued at the same time! The Resident Evil 4 sound design is immaculate and stands just as tall as the impressive graphics on display.
That’s thanks in part to the sound designers from Resident Evil 4 remake. Here’s why.
The Resident Evil 4 sound design in the remake adds so much to the game.
With a great headset on, it points you toward a dangling piece of treasure. It can be shot down from a wire as it rustles from the wind. The crisp and satisfying reload of the shotgun makes me anticipate the fight ahead. Once the trigger is pulled, an explosive shot can be heard around the quiet village of our favorite protagonist Leon. The boom ups my heart rate with every weapon sounding different from the other. It also stings more as the infected villagers stab me with their axes and pitchforks as an excruciating sound plays. I cringe, grit my teeth, and try to continue the battle before Leon suffers a horrible death.
One of the most chilling moments from the beginning of Resident Evil 4 is how I heard banging and screaming from an infected in the same house as me. I was cautious with every step. As I got closer and closer, I determined which direction its coming from and get ready for the battle ahead with a slight quiver of self-doubt. Resident Evil 4 proves that jump scares aren’t the only way to scare someone. They can effectively do that with atmospheric sound design.
Something else to keep in mind is the tranquil elements of Resident Evil 4. It doesn’t need a rosy victory theme to illustrate peace in the area. Instead, the solemn wind and the way the tree
Read more on destructoid.com