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Replica Studios is unveiling AI-powered smart NPCs (non-player characters) for the Unreal Engine platform.
The company released a demo highlighting the software, which combines Replica Studio’s AI voice and OpenAI allows players to have dynamic conversations with NPCs who respond in real-time.
The demo in the video looks kind of rough, as it uses Epic Games’ footage of Unreal Engine 5 tech based on The Matrix Awakens demo as well as Epic’s Digital Humans tech. But Replica said it has supplied the NPCs with the ability to respond with smart conversations to prompts from human players.
Again, the responses from the NPCs are kind of slow, but it is just a demo and the real plugin is coming to Unreal Engine later this year. It will have a rival in Inworld AI and other AI companies targeting games.
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The smart NPCs are powered by OpenAI or the user’s own AI language model, and Replica’s library of over 120 ethically licensed AI voices, allowing game developers to develop games at scale and create new dynamic gaming experiences.
To showcase the revolutionary technology, Replica has released a smart NPC demo experience utilizing a modified version of Unreal Engine’s Matrix Awakens sample project to showcase some of the features that will be available with the plugin.
“At Replica, we believe AI Voice technology has two-fold potential for furthering narrative-heavy games: eliminating critical bottlenecks in the development
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