Redfall, the upcoming highly anticipated open-world FPS game from Arkane Austin, will be locked to 30 FPS when it is released on Microsoft's current-generation Xbox consoles. With that action title's launch being right around the corner, Arkane Studios — the award-winning makers of Dishonored and Prey — the developers have finally given players a look at Redfall's performance targets for consoles.
This offering marks the very first title from Arkane that will be released exclusively for the current-generation Xbox consoles. It is also the developer's first foray into the open-world genre and aims to deliver a fascinating narrative while also staying true to Arkane's signature storytelling style as well as level design philosophies.
Although its gameplay, approach to levels, and haunting narrative has fans very excited about Redfall's release, the recent announcement of it being locked to 30 FPS on Xbox Series X|S has many worried. Arkane Austin. the division of Arkane Studios in charge of this title, has mentioned that the team is working on a performance mode. However, that won't be an option available to players at the game's launch.
While the resolution targets seem on par with current generation standards, the framerate one is not something that most players will feel is acceptable. Upon release, Redfall will only have a single graphics mode: Quality. This will target high resolution and better visual clarity. Arkane Studios did mention that a 60 FPS performance mode will be released at a later date via an update.
Arkane Studios' previous title, Deathloop — which was released exclusively for current-generation consoles — featured a robust 60 FPS mode as well as VRR (variable refresh rate) capabilities for PS5 and Xbox
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