The early hours of Dead Island 2 will quickly soon reveal a fact of its semi-open world: Locked safes and doors are everywhere. Many times, the keys you need to open these areas or items aren't to be found until you're actively on missions directly related to them but sometimes you can get crafty, either by finding an alternate point of entry or wading through an early challenge for the key you need. The Security Guard's Safe Key is one such example. You can, in theory, get it as soon as you arrive at the Halperin Hotel, but it's going to take a bit of grit. Here's what to do.
While exploring the parking lot of the Halperin Hotel, a security kiosk can be entered and scavenged, except for the locked safe, which will take a special key to unlock. Thankfully, the key is reliably in the same spot until you finally grab it. Unfortunately, you're not really supposed to get it so soon--but you can.
Chasing down this safe key provides the game's first example of over-leveled enemies--an RPG trope. You'll find some enemies whose level next to their health bar is actually the image of a red skull instead of a level number. This means they are three or more levels stronger than you and it's usually in your interest to just go the other way. They can sometimes one-shot you.
Just down the ramp you see in the image below, an over-leveled named enemy holds they key you need, among a small horde of other over-leveled enemies. Throughout the game, you'll discover named enemies--things like «Noisy Neighbor» or «Security Guard» rather than «walker» or «shambler.» All named enemies are related to quests or optional content such as this security safe.
If you're playing in co-op, you could try your luck at clearing the area--it will help to
Read more on gamespot.com