Bungie is adding new accessibility options to Destiny 2, specifically for colour blindness.
Season of the Deep, out 23rd May, will include an option for players to amend the Enemy Targeted Reticle Colour that changes when aiming at an enemy, as well as new colour options for subtitles to ensure they're easy to read.
Bungie is also adding colour presets for Commendations, meaning players with colour blindness can still clearly see rewards.
Another accessibility option on the way is Full Auto Melee, which allows players to hold down the melee button to repeatedly attack.
The changes were revealed in a new blog post on accessibility, you can read in full here.
«Accessibility in games is a necessary initiative, but overall it's still a relatively new conversation in tech,» it reads.
«More and more studios are working toward a common goal: making games that people can enjoy. That includes all people with all sorts of accommodation needs. While the work toward a more accessible game takes time, patience, and a keen understanding of different player types, the important thing is that the work continues.
»Guided by one of our internal initiatives, Accessibility @ Bungie, the Destiny 2 team has been hard at work developing new features designed to keep accessibility at the forefront for all Guardians."
It concludes: «Gaming is for everyone and, while making a live game more accessible is an ongoing challenge that can take a great deal of time, we are completely committed to ensuring that Destiny 2 is a place where every Guardian feels welcome.»
Accessibility in Destiny 2 updates:
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