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PlusMusic.ai, a first-of-its-kind adaptive audio AI platform, is using AI to streamline the process of creating and integrating music into games.
The company is aiming to revolutionize the future of in-game soundtrack creation and music as downloadable content (DLC) revenue streams.
PlusMusic.ai said it provides a cost-effective and efficient plug-and-play solution that streamlines the entire process of creating and integrating music into gaming content, alleviating the long-standing challenges of high costs, complexity, and time-consuming licensing procedures that have plagued traditional methods of adding music to video games. It’s not clear to me if it will eliminate music jobs in the game industry.
The platform uses proprietary adaptive AI technology to allow developers to quickly find, license, and implement music into games using PlusMusic Soundtrack, Infinite Soundtrack, and Adaptive Audio AI. PlusMusic Soundtrack is an all-in-one solution with self-serve music licensing and access to a vast and ever-growing catalog of more than 375,000 licensed tracks, with the expectation of offering over a half million licensed tracks by the end of the year.
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Infinite Soundtrack is a plug-and-play service for games, user-generated content (UGC), and metaverse creators who want to offer their users music personalization. And Adaptive AI maps music to digital experiences.
Licensing fees can reach upwards of $2,000 per minute, and the need for expensive middleware further
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