Mists of Pandaria: Remix is great fun but, as I pointed out last week, it's also a prison of optimisation that's making some people genuinely very upset. The culprits? A couple of changes were made to the Cloak of Infinite potential pre-launch, Gulp Frogs caused huge balance problems between players and, right now, bronze is the source of all heartaches. The Sha are eating good.
In a recent post by community manager Kaivax to the Blizzard forums, the MoP: Remix team announced that it's got no plans to change upgrade costs for the event's end-game, which has led to a lot of booing:
«Looking forward, we want you to know that we do not plan to change the Bronze cost of upgrading gear. We’ve already seen many players make the decision to upgrade items so that they can comfortably take on Heroic raids (and hopefully earn the large amounts of Bronze available from them).»
In case you're wondering why that's an issue, there's a pretty big disparity in costs between the event's transmog items and mounts and the cost of upgrading your gear. Upgrading a character's full set (thanks, WoWHead, for putting these numbers together) will run you a whopping 577,950 bronze. To put that in perspective, the event's most expensive mount, the Reins of the Thundering Ruby Cloud Serpent, costs 50,000 bronze.
So why is Blizzard refusing to ease up? «The gains in power that come with increasing your item levels are exponential, not linear, and we don’t want anyone to second-guess their decision to become much more powerful.» For many players, this reasoning doesn't track at all. MoP Remix is a temporary event, so all of these power gains are pretty transient anyway.
It feels, in part, like an artificial grind tacked onto an otherwise zany romp through an older expansion. «I have a character about to be done with getting full 556,» responds one player—with item level 556 being the endgame goal: «Believe me, it’s fine. We don’t mind the upgrade costs being reduced. Please do it for everyone
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