I have recently moved to an area that’s surrounded by forest, or at least, by swathes of greenery that feel like forests when you’re far enough inside them, even if they don’t meet whatever quantifiable definition is currently in vogue. My dreams are ablaze with scenes of sunlight percolating through shifting layers of beech and oak, with visions of dirt paths winding through bramble. Now, here comes Engraving to transform all those dreams into nightmares.
In this occult first-person mystery-horror, you explore a forest that is also a graveyard and, moreover, stuffed to the crannies with ancient curses and restless spectres, some of them distressingly though not entirely arachnid in derivation. Your chief means of overcoming these hazards is your ability to draw maps. The trouble is, when you sleep all of your maps become obsolete. Catch the trailer down the page there, poking its mishappen visage out of the undergrowth like a skeleton spiderman that wants to eat your ankles.
Finally managed to cut a new mini-trailer for my game Engraving.
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