Open-world zombie adventure Days Gone might not technically feature any zombies, but at least the discourse around a potential sequel is constantly reanimating. Via Xitter, the original game’s creative director John Garvin has encouraged fans to "never say never" about a Days Gone 2, while reminding us that a full outline for the game had already been completed prior to his departure from developers Bend Studio in 2020.
Even with the caveat of "I’m not holding my breath", Garvin’s take is an altogether more hopeful one that that of fellow Bend alumni and Days Gone game director Jeff Ross, who in May tweeXed a collage of popular PlayStation characters – sans his own post-apocalyptic motorcycling hero, Deacon St. John. "A lot of people still ask me if there will ever be a Days Gone sequel, so I submit this poster as evidence it will never happen", Ross wrote, along with an apparent pop at Sony Interactive execs (including Hermen Hulst, co-CEO of Sony Interactive Entertainment) for never being "fans" of the game.
A lot of people still ask me if there will ever be a Days Gone sequel, so I submit this poster as evidence it will never happen. Sony higher ups like Hermen were never fans, so you won't hear about it at the PlayStation State of Play today or ever. pic.twitter.com/9G8lPgJgVW
Just to be clear that this isn’t a 'My dads are fighting' situation, Garvin’s tweet was not in direct response to Ross’s, and even suggested that Sony re-hire the two to work on the elusive sequel. Whether Bend would be up for that is a different matter: besides a recent job posting suggesting the studio are busy trying their hands at a new live-service game, Bend have previously distanced themselves from their former creative director after he posted a (long since deleted) tweet blaming "woke reviewers" in part for Days Gone’s lukewarm reception. I’ve never played it myself, either on console or when it came to PC in 2021, though I’ve wokishly shaken my Magic Woke Ball and it said "sequel
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