Storied yet controversial Fable and Dungeon Keeper creator Peter Molyneux has one great game left in him, he hopes, in the new Masters of Albion coming next year—and it seems he’s at least grateful his past missteps have let him fund it. Molyneux discussed in a Eurogamer interview at Gamescom how the bulk of the profits from his NFT-centric game Legacy enabled him to tap into Fable vets forMasters of Albion.
Some of our older readers here at MMORPG will likely recall and chatter about Molyneux’s history of regrets that started small, like his Fable acorn promise, and grew into the failed Kickstarter project Godus that eventually amounted to a little mobile game handed to a third-party publisher.
The Eurogamer interview with Molyneux and Editor-in-Chief Tom Phillips uncovers some more of the honest mentality behind the 65-year-old’s newest game in spite of his past mistakes and exaggerated promises. While he’s trying to really give game creation one last go, he at least seems willing to learn, even pointing out that he has to bite his own tongue on Masters of Albion’s actual breadth instead of getting too excited.
However, he was at least frankly obvious about the questionable success of Legacy—and the fact the money is being put to good use. As it’s explained, apparently, Molyneux was sold quite well on the “play-to-earn” concepts thatswept the games industry for a bit, despite not knowing much about the concept. Now, he acknowledges “pay-to-earn gaming has been flat and gone down,” and even admits Legacy isn’t particularly viable.
While Legacy didn’t actually make $53 million, it was enough to make something true and proper of a new PC-based “god game,” as he crafted in his day. On top of that, apparently Godus is doing shockingly well for its age and reputation.
With these funds combined, Molyneux brought back some of his former colleagues to give Masters of Albion a little more steam, including Fable composer Russell Shaw, Fable 2 and 3 writer Iain Wright,
Read more on mmorpg.com