BioWare and Electronic Arts recently invited a select number of media and influencers, Wccftech included, to their western California campus to get some of the first hands-on with their long-awaited sequel to the Dragon Age franchise. It’s been a long time coming and a series of iterations to get to where we are now and with the release only a handful of weeks away, gamers will finally have the opportunity to take up the mantle of The Veilguard.
Built upon the narrative started nearly two decades ago and touched on as recently as Dragon Age: Inquisition’s DLC, Dragon Age: The Veilguard starts with a daemon attack upon Tevinter and the swift introduction to the player’s chosen Rook and only a small selection of the Veil jumpers that will form the basis for the player’s faction of interlopers this time around: the Veil Jumpers. Varric and Bianca also make their presence known early on, but this time around, the plucky thief is more content with taking a more passive role along this adventure.
This opening act was the very same that’s been present from the very first gameplay footage shown to the world of Dragon Age: The Veilguard. From character creation up through that fateful encounter with Solas (which for many players may indeed be the first time that they’ve met face to face if coming in having skipped Dragon Age: Inquisition), I got to see firsthand the carnage that attempting to tear open the Veil might cause despite some good intentions behind the act.
Bioware has invested a great amount of time into the character creation suite of Dragon Age: The Veilguard. The Keep has sadly been left behind in an earlier console generation and, with it, a way to carry forward the status of Thedas and choices made prior. BioWare remedied this to a lesser extent by permitting the player to make a few key observations about the state of the world but this is a
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