Vessel of Hatred is finally here, and players are settling in to explore the jungles of Nahantu in Diablo 4's first expansion. What better way to do that than by trying out a brand-new ability for your favorite class? We've taken a look at each class' newly added Skill and whipped up some build guides centered around them (aside from Familiar… sorry Sorcerers).
Following a premade build not your style? Head on over to our Build Planner tool, where you can prepare everything from Mercenary trees to Runeword allocations for your own custom builds — no effort (or gold spent on resetting skill points) required!
Click here to use our fully interactive Build Planner for each class!
Mighty Throw gives Barbarians a true ranged attack. Although it is a Weapon Mastery skill with a cooldown, The Third Blade not only provides a Core skill tag but also removes the cooldown, allowing this to be a standalone spender for the build. Mighty Throw is an incredible build with as well as to boost damage by a significant amount. Leap is also used as both Fury generator and for mobility, while all other skills play Offensive/Defensive cooldown roles. Easy to play, ranged and with a ton of damage.
Barbarian Mighty Throw Endgame Guide
Stone Burst is a brand-new skill introduced in Season 6. Its playstyle is similar to Landslide only with a stronger, much larger AoE but weaker single target. As with Landslide, the best way to scale our damage and survivability is by leaning into the Werebear form by using Vasily's Prayer and Insatiable Fury.
Druid Stone Burst Endgame Guide
Season 6 introduces a game-changing Shadow Ultimate that redefines the Necromancer’s playstyle. Unlike other builds that use this skill for utility, here it serves as your main source of damage. When paired with the powerful The Unmaker, Soulrift turns into an unstoppable force, allowing you to extend its duration while unleashing