Godus developer Peter Molyneux thinks that generative AI is going to be a "real game changer" in video games, and that everyone will be able to "create a game from one single prompt such as 'Make a battle royale set on a pirate ship.'" These were among Molyneux's predictions for where video games would be in 25 years.
"AI is going to be a real game changer. There will come a time where AI will be used to create huge parts of a game - AI-generated characters, animations, dialogue, VO, there is so much that AI will be able to tackle," Molyneux told Eurogamer, who spoke to many industry figures about their visions of the future.
"And finally, I think that AI will open the doors to everyone and allow anyone to make games. You will be able to, for example, create a game from one single prompt such as 'Make a battle royale set on a pirate ship' and your AI will go and do that for you."
Molyneux also predicted that movies and video games would continue to intermix. "I think Hollywood are going to continue to be fascinated with games and keep on coming for more game stories and narrative. The success of Fallout and, to some degree, the Witcher, and the deal between Remedy and Annapurna to bring Control and Alan Wake to the big screen, shows that games have the kinds of worlds where Hollywood can really get stuck in."
I think a lot about this video profile of Molyneux as he worked on Legacy, his last released game. It's filled with quotes that seem to echo backwards and forwards through his career, collecting dramatic irony.
"That's what I always think about when we employ people. They're giving us the most valuable thing: a little slice of their lives. And if we don't do something good then how terrible that would be," Molyneux says in his enthusiastic whisper.
During development, Legacy converted to an blockchain game, seemingly jettisoned many of its features and narrative, and reportedly sold £40 million in land deed NFTs before release. It's basically unplayable
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