Polish developer People Can Fly is cutting over 120 jobs.
In a post on LinkedIn, CEO Sebastian Wojciechowski (pictured) wrote that the company was making its second wave of layoffs this year due to some of its projects being cancelled or downsized, as well as "external market pressures".
People Can Fly has axed Project Victoria and reduced the team working on Project Bifrost. These were two games that were set to be part of its new self-publishing strategy.
"We are deeply saddened by the fact that this situation means suspending or parting ways with more than 120 talented Aviators, colleagues who we enjoyed having as part of our team.
"This action became necessary as external market pressures persisted beyond our forecasts. The video game market is still evolving, and we have to adjust with where things are today. We are redoubling our efforts with new work for hire engagements and focusing on the development of a single independent game.
"We believe in our teams, games and their potential, and we remain extremely committed to continuing that journey, but we need to tailor our plans to our financial capacity. We are deeply grateful for the contributions of every team member impacted by this turn of events; their talent and dedication have helped shape our company and our games. These changes are deeply felt by all of us.
"We recognise this is a profoundly challenging time for our team members, as we say goodbye to valued colleagues who have contributed so much. We are focused on supporting those impacted during this transition providing them with resources and assistance to navigate this change, and are equally committed to caring for those staying, who are managing the challenges of losing coworkers and friends. Our priority is to approach this moment with compassion and to ensure our team feels supported as we work together to build a stronger future."
People Can Fly laid off 30 staff in January of this year.
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