Sometimes, it's nice to hear the things you know in your heart said out loud. Such is the case with the Game Developers' Conference State of the Games Industry 2024 report, the latest edition of GDC's annual look at just what devs are doing.
One of the many, many questions GDC has put to devs over the years is asking which platform they're targeting with their current projects. The answers always range from the obvious (PlayStation, Xbox, Nintendo's console du jour) and the obscure (Playdate, Luna, something called «Google Stadia»), but one platform has been the focus for over half of devs for years: PC.
When asked to select every platform their current projects were in development for, 66% of the over 3,000 devs surveyed by GDC selected PC, far and away ahead of the next most-popular platform: PS5 at 35%. GDC calls the humble personal computer «the dominant platform» even as strange new entrants—like the «Nintendo Switch successor» and «UGC platforms (Roblox, Minecraft)»—begin to appear on the list of responses.
In fact, that number's the highest it's been this decade. In 2020, 56% of devs included PC on their list of targeted platforms, growing to 58% in 2021, then 63% in 2022, 64% last year, and finally hitting 66% in the year of our Lord 2024. Still on top, baby.
The responses to «Which platform(s) most interest you as a developer right now?» are pretty much the same, although respondents choosing PC has dropped ever so slightly since last year. 62% of devs pick PC as their most interesting platform, down from 64% in 2023, but level with 2022 and way up from 50% in 2020.
Let's be clear, it's not a huge surprise. A survey targeting this number of devs, a great many of whom are indies, is naturally going to favour a platform as open and relatively easy to release on as the PC. But it's a temperature check of the industry as a whole and, hey, some of us still appreciate the odd antidote to the many times PC gaming has been declared dead. Not that I have a chip on
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