In the most recent build for the Public Test Realm of Season of Discovery, we've datamined some Rune Changes. Some of the most notable being adjustments are to tank Runes, reducing the passive bonus threat gained for Shaman and Warlock tanks.
Class ToolsBalanceTalentsFeral CombatTalentsRestorationTalents
Spells (4)
- Engrave your gloves with the Wild Growth rune:
Heals all of target player's party members within 1540 yards of target player for (1434 / 100 * 7 *) over 7 sec. The amount healed is applied quickly at first, and slows down as Wild Growth reaches its full duration.
- Engrave your pants with the Skull Bash rune:
Charge to a target within 13 yards and bash the target's skull, interrupting spellcasting and preventing any spell in that school from being cast for 2 sec. Shares a cooldown with Feral Charge.
- Charge to a target within 13 yards and bash the target's skull, interrupting spellcasting and preventing any spell in that school from being cast for 2 sec. Shares a cooldown with Feral Charge.
- Heals all of target player's party members within 1540 yards of target player for (1434 / 100 * 7 *) over 7 sec. The amount healed is applied quickly at first, and slows down as Wild Growth reaches its full duration.
Effect #1 Effect #1 Apply Aura: Periodic Heal Modifies Damage/Healing Done
Value: 1434 (SP mod: 0.0530.061)
Cost changed from 23.0% of base mana to 28.0% of base mana
Class ToolsBeast MasteryTalentsMarksmanshipTalentsSurvivalTalents
Spells (2)
- Engrave your chest or robe with the Lone Wolf rune:
You deal 25%15% increased damage with all attacks while you do not have an active pet.
- Engrave your pants with the Sniper Training rune:
Your Shot abilities gain 30%10% increased critical strike
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