Roadhog, one of the original Overwatch heroes, is getting a rework in the latest patch for Overwatch 2. While his core abilities — Scrap Gun, Chain Hook, and Take A Breather self-healing — aren’t going away, some of them are changing in noteworthy ways. He’s also getting a brand-new ability, Pig Pen, which will give Roadhog players another offensive tool to play with.
Roadhog’s Scrap Gun is getting streamlined, with his explosive secondary fire removed completely. Blizzard is instead combining his two methods of fire into one: His shotgun blast now includes a shrapnel volley of four large projectiles in the center of its shot, in addition to a spray of shotgun pellets.
“We looked at [Roadhog’s] primary fire and the secondary fire as two things that operate quite well, but as individual elements on the kit, weren’t doing enough contribution themselves,” Alec Dawson, lead hero designer on Overwatch 2, told Polygon in an interview over Zoom. “So we combined both of those in a way with the new Scrap Gun that plays a little bit better at range than Roadhog [used to].”
Here’s a breakdown of Scrap Gun’s changes, from Blizzard’s patch notes:
Roadhog’s self-healing ability, Take A Breather, is also getting some big changes. Foremost, it’s moving to the button previously used for his secondary fire. It’s also now resource-based, and when consumed, refills over time — similar to how Bastion’s self-repair ability used to work.
Rather than consume a whole bunch of healing at once, Roadhog players will instead be able to heal him a little or a lot, depending on how much healing gas (or, uh, tuna) is in the canister. (Minimum heal on Take A Breather will be 84 HP, up to 450 HP max.)
“Turning Take A Breather into something that’s on a
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