Ori developer Moon Studios launched No Rest for the Wicked into Steam Early Access yesterday, and it’s seen mixed impressions from players for various reasons. These include performance issues, lack of key rebinding in-game, untranslated text, etc.
In a new Steam post, the developer outlined the known issues it’s looking to address. “We are constantly reviewing and optimizing performance and will continue to do so.” It advises reducing resolution scale or rendering resolution to improve performance, installing the game on an SSD and adjusting the Quality Presets. However, the team aims to “get some immediate GPU settings in the next patch.”
Though it’s aware of the lack of pausing in single-player, no options for rebinding controls in-game and the current UI only showing Xbox buttons, an ETA on fixes is yet to be provided. It’s working on “improving and adding aspect ratio support over time” and improving language support, with players encouraged to highlight untranslated text.
In the meantime, it’s posted some known issues with solutions. Check them out below. No Rest for the Wicked is only playable in PC early access currently, but it’s also in development for Xbox Series X/S and PS5.
Known Issues with Solutions:
Collision
Unexpected Progression Loss
Controller Support
Read more on gamingbolt.com