Picture the scene: you’re a League of Legends TFT minion, and the Apex Legends ring is closing in around you. That’s it, that’s the pitch. Riot’s latest mode for the iconic MOBA, entitled Arena, thrusts you into a 2v2 battle against a host of other duos, transforming the League of Legends champions you know and love into tiny, rather adorable versions of themselves.
In your pair, you’ll face off against another duo in rotating combat. There’s a ban phase, then you’ll move into a Blind pick phase where you can’t see your enemies’ champions. Yes, you can in fact face mirror matchups of your own team and, yes, it sounds like chaos.
I’d by lying, though, if I said this didn’t sound like TFT, Riot’s League of Legends-inspired auto battler. There are powerful Augments, a shop phase, and then prescribed battle phases. Where it differs, however, is that Soul Fighter champions (Evelynn, Gwen, Jhin, Lux, Naafiri, Pyke, Samira, Sett, Shaco, and Viego) can intervene in your battles, but whether or not they have a positive or negative impact depends on the situation.
From round four onwards, you’ll start to see some familiar faces wreak havoc on your games. Evelynn, for example, grants all players camouflage, whereas Pyke will use his Phantom Undertow (E) on a random player. If Viego appears, then any player who dies will become Viego for a time, and Jhin may just bring down the curtain call, alternating his shots on his two victims.
That’s not all, though, as with every 40 seconds of combat, a huge fiery ring around the arena starts to close, shrinking every ten seconds and dealing ramping max percentage health true damage. It’s Apex Legends meets League of Legends meets TFT – try saying that fast.
To mitigate the damage from the
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