Modders have already found a way around Starfield's biggest controversy, but it's far from a perfect solution.
With a near-endless supply of planets and systems, one of the most thrilling aspects of Starfield is the level of freedom it offers players. That being said, you can't endlessly explore the planets you visit. Venture far enough from a landing spot, and eventually, you'll be met with an invisible wall and the message: "Boundary Reached: Open the map to explore another region, or return to your ship."
Being suddenly stopped in your tracks can be rather immersion-breaking, and if it's something that particularly bothers you, the good news is that modders have already come up with ways to tackle the issue.
Firstly, there's the Remove Planetary Tile Boundary mod created by Draspian, which "disables the boundary at the border of planetary tiles," allowing you to explore beyond the intended limits of a planet. Also upping your potential for exploration is a mod by NexusGuy999, which lets you increase the number of custom landing sites available.
That then brings us to the bad news. Unfortunately, removing the boundaries of a plant can make the game pretty unstable. As Twitter user @videotechx points out, in the mod's description, its creator says that "after a certain point the game just crashes." They add: I've tried going slower a couple of times but still every time the game freezes and crashes."
There’s a good reason why there’s a limitation. Game crashes after reaching a certain point. pic.twitter.com/RlRHRLCIpSSeptember 3, 2023
Equally, the information section for NexusGuy999's mod suggests you could also run into issues. Written in bold red letters is the following warning: "I have not thoroughly tested this
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