While playing through Starfield's 19 Main Missions you'll unlock some cool things, but one set of very cool things is a game changer. We will spoil it below for those who are OK with that sort of thing, but suffice it to say: We highly recommend playing through a specific amount of the Main Missions to unlock a very cool thing that you'll want to use in the remaining Main Missions, Side Missions, faction quests, and basically every opportunity — and it's something that, if you get it early, it gets even better the more you play.
This tip is so good. For real. We wish someone would have told us this before we started playing.
Intrigued? OK, here's the spoiler free version: Simply unlock and beat the Main Mission Into the Unknown and Starfield will get much cooler. You'll need to play through these missions first:
If you want to see the full misison list, head over to our Walkthrough. It will take about 4 or 5 hours of straight gameplay to get to Into the Unknown. OK now let's get into the why for people who have already done this and want to know just what the heck we are talking about, or for people who don't care about spoilers.
SPOILERS TO FOLLOW
Final spoiler warning!
OK: Powers. You’ll want to know how to get Powers as soon as possible in Starfield, as Powers add abilities that damage or disable powerful enemies (Gravity Wave, Parallel Self), add greatly to your defense (Reactive Shield), help collect resources instantly (Elemental Pull), make getting around easier while encumbered (Personal Atmosphere), and much more.
For more on Powers, including what they all do and how to unlock all of them, check out our guide here:
And if are playing on PC you want to skip all of this, keep reading...
Note: This only works on PC.
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