Here at the Destructoid Institute of Critiquing Kusoge (DICK), we attempt to be thorough when categorizing games. Hyperbole is avoided when possible, so we don’t make it a habit of using phrases like “worst game of all time.”
With that said, “Mega Man 3” is the worst Mega Man 3 of all time.
You might have heard that some people claim that Mega Man 3 is the best Mega Man game in the series. Not only are those people wrong, but they are also wrong. I’ve never personally been big on Mega Man 3 on the NES. Mega Man III on the Game Boy is okay, I guess. Mega Man 3 as a standalone Tiger Electronic handheld is fine if you’re trapped in a collapsed tunnel and are waiting to starve to death. And then Mega Man 3: The Robots Are Revolting on DOS is only slightly worse than self-immolation.
Guess what the DICK is looking at today?
Mega Man 3: The Robots Are Revolting is the follow-up to Mega Man on DOS. Note that there was no Mega Man 2 on DOS. I have no idea why. The first DOS game was released in 1990, the same year that Mega Man 3 was released. Robots Are Revolting was released in 1992; the same year as Mega Man 5 on NES. It seems really arbitrary to claim it’s the third game, when it bears no resemblance to the NES equivalent.
The DOS version of Mega Man 3 is its own thing. You have six robot masters, which is two fewer than the series standard of eight, but three more than were featured in the first DOS title. None of these robot masters are featured in a mainline game, but some of them are visual rip-offs of bosses from the series. You have Bit Man, Oil Man, Shark Man, Wave Man, Blade Man, and Torch Man.
The levels aren’t based on anything from the NES games, either. They’re not even linear, instead being sort of a maze. The
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