By Steven T. Wright on
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There have been a lot of Call of Duty games over the years, from classics like Call of Duty 4: Modern Warfare to bizarre duds like the sci-fi themed Infinite Warfare. And though the campaigns get plenty of attention from fans and critics, we all know that multiplayer is where the series really made its name.
Call of Duty was the shooter franchise that popularized the concept of persistent multiplayer progression, i.e. locking many of its guns, perks, and cosmetics behind a progression system that incentivized players to keep gaming well into the wee hours. Though the dopamine rush of unlocking a new weapon never quite faded, multiplayer FPS games always have their fair share of overpowered guns, especially early on.
However, while Modern Warfare 2's akimbo Model 1887 shotguns and Black Ops 1's pre-nerf Famas will go down in the annals of meta-defining weapons, there are quite a few guns from the series that belong on the other side of the ledger. These are the guns that you wouldn't be caught dead using in a serious deathmatch--unless, of course, you wanted to give your opponent a significant advantage.
The humble Uzi has become a common weapon in many first-person shooters, but it's rarely worth using compared to other submachine guns, particularly the MP5s and UMPs of the world. The Mini-Uzi from the original Modern Warfare is akin to the famously-inept Klobb from GoldenEye 007--it chews through ammo, it has a downright bizarre recoil pattern, and it barely does any damage. It also has a very bright muzzle flash, which is just unpleasant. Compared
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