One of the most interesting systems in early access colony survival sim Stranded: Alien Dawn(opens in new tab) is that you can eventually rescue all of your survivors, who begin the game after crashing their spaceship on a hostile alien planet. Once you unlock the technology to contact passing starships, escape pods come down from orbit and you can start sending your colonists to safety, one by one, which makes for an incredible, tension-filled endgame(opens in new tab).
I had a lot of fun with that escape pod system, but I was also interested to learn that a lot of players didn't want to rescue their survivors. They wanted to keep them on the alien planet for as long as possible, even for in-game decades. I guess when you build a huge base filled with earthly comforts like full kitchens and air conditioning, and set up automated defenses to hold off swarms of alien critters, you may just want to stay put.
There's some great news for people who play Stranded: Alien Dawn for the long haul: A new update arriving next week feels like the perfect way to live out that dream of a permanent base.
In the new scenario called Sow and Sell(opens in new tab), which will arrive on March 28, the colonists haven't crashed landed on the alien planet but come there deliberately to seek their fortune. The goal is to set up an outpost on the planet, create farms and generate resources, then start using space pods to trade with colony ships in orbit. This means there's a new economic layer in Stranded: Alien Dawn, and the colonists may eventually earn enough «galacticons» that they'll be able to do more than just live comfortably. They'll be able to buy the whole damn planet.
Buying a planet? If that's not a reason to stay put on a hostile
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