So, as we all knew they would, wizards broke the world and now there's purple hell mist filled with monsters that come for us each night. To fix this, they're making the wizards do a spell that deletes magic from existence forever. Now you just have to keep them alive for the days of uninterrupted casting it'll take to pull it off.
That's the metal as hell setup for The Last Spell, a tactical RPG roguelite that has you in control of an all-too-small band of heroes whose job it is to defend a crumbling city and its mages against the onrushing hordes of mutants, demons, zombies, and demon zombie mutants. Every day you spend resources to build up the town and level up your heroes, while every night you fight off a horde of monsters to the last gasp. When you lose, well, you've earned upgrades for next time.
It's a pretty cool setup, where movement and positioning are just as important as damage, and squeezing all the potential you can out of every last action point is vital to survive. The characters you recruit, meanwhile, are very customizable. Skills are determined by weapon held, so there's not so much classes as specializations in different pieces of equipment backed up by stats. Finding good combos of weapon and role is part of the fun.
The Last Spell was developed by Ishtar Games(opens in new tab), who previously developed Dead in Bermuda(opens in new tab) and Dead in Vinland(opens in new tab). Ishtar's next game is Lakeburg Legacies(opens in new tab), a village management game about not just trade and crops, but playing matchmaker to create ideal couples and happy people. The Last Spell is published by The Arcade Crew, an indie publisher based in Paris.
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