Developer Heart Machine has unveiled its first official gameplay trailer for Hyper Light Breaker(opens in new tab), a follow-up to 2016's beloved indie Zelda-like Hyper Light Drifter(opens in new tab). While Breaker is a huge gameplay departure for the series, its distinctive soundscapes and visual identity seem very much intact.
Hyper Light Breaker presents a roguelite, distant prequel to the original game, with the titular Breakers exploring «infinite open worlds» that combine bespoke design and procedural generation. Breaker seems to be leaning into new RPG elements, with multiple classes on display like a fast-attacking swordsman in the vein of the first game's protagonist doing battle alongside what appears to be a burly engineer or gunsmith, as well as a more slight, thiefy character armed with Wolverine claws.
It's hard to get a sense for Breaker's combat without feeling it in the hand, but the soulslike, dash-and-bash rhythm looks like a faithful translation of the original game into 3D. I'm most intrigued by the direction Heart Machine has taken with its environments and worldbuilding though.
The trailer shows off neon pink beaches and sandstone ruins cut with surprisingly vibrant cyberpunk cities and desolate arctic bases. Hyper Light Drifter felt like a world on its way out, but this one seems full of life. A recent NoClip documentary(opens in new tab) drilled down on Heart Machine's designs for «infinite open worlds,» with failed runs leading you to wake up in an entirely new generated map. That promise of procedural generation is often made but rarely fulfilled, but what's on display here is incredibly enticing.
In a lot of ways Breaker reminds me of Risk of Rain 2(opens in new tab), a fellow 3D, roguelike
Read more on pcgamer.com