At approximately 9AM PT on 3rd September, Firewalk Studios and PlayStation announced that Concord would be removed from sale immediately and the servers would be shut down just three days later on 6th September. This sent all Trophy hunters who were chasing the game’s Platinum and some fans of the game into a state of panic. They had just three days left to earn the shiny reward for their PSN profile and grind for one Trophy that takes an unreasonable amount of time to earn: Experienced Freegunner.
Gone and likely forgotten
Dead practically on arrival
Disasterclass
This Trophy requires players to hit level 100, which isn’t too bad up until level 50, where the XP needed for each level slowly ramps up to 100,000 XP. But, after that, each level requires 100,000 XP on its own, which is approximately five million XP. With respawn playlists only awarding approximately 7,000 XP a game, a group of Trophy hunters have spent the last three days pulling everyone into the Rivalry playlist 24/7, thanks to a PSN message group. The group quickly realised that jumping off the map to end games as fast as possible would maximise XP gains.
I have spent the last three days in that group, following their every move and even helping them out at points in hopes of getting my own Concord Platinum trophy (spoilers: I gave up after less than a day).
But this article isn’t about me: it's about this group of Trophy hunters and Concord players who named themselves The Concordians. A story about their unity and efficiency at grinding. But it's also a diary of the last three days of Concord and how this group lived up to the very definition of what a concord is: a harmony between people.
A few hours after the announcement from Firewalk, random players started jumping into Rivalry, but one PSN user called ‘the_sultan999’ decided to open up a boosting session on PSN Profiles to try and attract players to grind with them. They also opened up a PSN group chat to organise things and allow everyone who
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