does a fantastic job translating warlocks from the page to the screen. While some spellcasters get their powers from the divine or years of study, warlocks take a different route. By making deals with otherworldly entities, warlocks can gain powerful abilities, which work a little differently from the average wizard or sorcerer, so knowing what gear to choose is key to getting the best out of every .
Despite only having three subclasses, warlock is a wonderfully versatile class that works extremely well in many multiclass builds in . Some may make their warlocks more melee fighters enhanced by magic, others may prefer a pure spell slinger, while some will be content with Wyll in the party. Regardless of which build is chosen, some great items throughout all three acts will enhance any warlock playthrough.
For a very stylish piece of headwear, any Charisma-based casters like Warlocks should head over to Sorcerous Sundries as soon as they can in Act 3. It is a brilliant hat that gives the wearer a +2 boost to Charisma, up to a maximum of 22. This very rare hat is only sold by Lorroakan's Projection or Rolan before the completion of ," after which it will disappear. Although it will sometimes still appear in Rolan’s inventory for pickpocketing, it's best to pick up this item first to avoid it being permanently lost.
The Risky Ring lives up to its name with a mixture of potential rewards at a cost. Available from Araj Oblodra in Moonrise Towers, while wearing this ring, the warlock will have advantage on all attack rolls. However, the trade-off is that they will then have disadvantage on all saving throws, although having advantage on attacks far outweighs having disadvantage on the odd saving throw. This is great for more magic-focused warlocks who want to get the most out of every cantrip and prefer to stay back from most enemies.
Similar to the Risky Ring, the Spellmight Gloves offer the chance of risk and reward, with the chance to trade accuracy for extra damage.
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