With the confirmation that Patch 7 may not mark the end of updates for , there still lies the potential for more character customization options to be added in the future, if not through the Mod Manager. A great amount of content never made it into the final release, and though it may be wishful thinking to think players will get much more of it at this point in time, there's no telling exactly what the future may bring. Something as simple as extra subclasses would be a simple and wildly appreciated future update.
The series has always been an adaptation of and doesn't limit itself to subclasses exclusively found in thewith examples such as the Storm sorcerer being from With such a wide array of choices, it's inevitable that some options were not included in the release of the game. However, some subclasses remaining unused are more surprising than others.
A paladin with an Oath of Redemption would be an interesting substitute for bard or cleric as a support class, with spells focused on protection and non-violence. Gaining spells such assanctuary andhold personwould serve players as a way to control the battlefield on and away from the front lines. It also has unlimited potential for immersion and character interactions, with one of the main features of the subclass being related to the belief that anyone can be redeemed. More evil-aligned characters such as Astarion and Minthara could have some complicated dynamics with the player.
Paladins are one of the strongest Baldur’s Gate 3 melee fighters. They deal extra radiant damage and have high defense, but must rest often.
Another great opportunity for roleplaying value with this subclass would come with using it in a Dark Urge playthrough. It seems like the perfect option for those who want to resist the urge and redeem themselves, like the name implies. However, it would also add another layer of tragedy if they end up embracing their urge and likely breaking their oath. There are already several ways to break an
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